Cyclone | Cyclone: C:/data/physeng_code/include/cyclone/fgen.h File Reference |
#include "body.h"
#include "pfgen.h"
#include <vector>
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Namespaces | |
namespace | cyclone |
Classes | |
class | cyclone::ForceGenerator |
A force generator can be asked to add a force to one or more bodies. More... | |
class | cyclone::Gravity |
A force generator that applies a gravitational force. More... | |
class | cyclone::Spring |
A force generator that applies a Spring force. More... | |
class | cyclone::Explosion |
A force generator showing a three component explosion effect. More... | |
class | cyclone::Aero |
A force generator that applies an aerodynamic force. More... | |
class | cyclone::AeroControl |
A force generator with a control aerodynamic surface. More... | |
class | cyclone::AngledAero |
A force generator with an aerodynamic surface that can be re-oriented relative to its rigid body. More... | |
class | cyclone::Buoyancy |
A force generator to apply a buoyant force to a rigid body. More... | |
class | cyclone::ForceRegistry |
Holds all the force generators and the bodies they apply to. More... | |
struct | cyclone::ForceRegistry::ForceRegistration |
Keeps track of one force generator and the body it applies to. More... |
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Distributed under licence.
Cyclone Version 2.0.5 (Documentation generated Fri Nov 10 20:44:15 2006). |